Demo
User Guide

Installation

Installing TouchConsole Pro should be as easy as opening the unitypackage file (or downloading from the Unity Asset Store) and importing the content. I've tried to keep as much as possible self-contained within the Opencoding folder, but the native extensions have to live in the Plugins folder to work, so I've no choice about that.

If you don't want to use the demo scene, just exclude the Demo directory when you import it. Everything else is required!

Getting started

If you want to see an example for how TouchConsole Pro works, just open the ConsoleDemoScene scene and press play (or build to a device). The demo scene provides a simple game that has a number of console commands you can use to interact with it. It's pretty basic, but should give you an idea of how the console works.

By default, the console will be automatically added to any scene when you press 'play' in the editor, but to use the console in built versions of the game you'll need to manually add it to your first scene. You can disable the automatic adding of the console to scenes in the editor in the TouchConsole Pro section of the Unity Preferences.

Configuring the Console prefab

You can configure how the console behaves in the Settings asset in Opencoding/Console/Settings, or press the Settings... button on the DebugConsole prefab itself. The defaults are pretty sensible, so you can probably skip over this section and come back to it once you've had a play around with the console.

Demo
User Guide